"You want to control Ork? But didn't we discuss that before? Orks are a race created by the Old Ones; they're uncontrollable, and even Super Beast tech can't tame them," Rhodes said.
After Yapool joined, Rhodes had asked if Super Beast methods could produce a controllable Ork warlord.
But after studying Ork genes, Yapool concluded that their creator's technology was so advanced it broke dimensional boundaries.
Their gene engineering couldn't be copied. Orks are bioweapons, like his Super Beast tech, with strict safeguards. Cracking their codes would take a top geneticist a long time.
With so many projects, Rhodes' scientists had too much on their plate, so he dropped the Ork plan.
But now, Zett brings it up again.
"Master, before, we couldn't control Orks with science. But now things are different.
Don't underestimate the power of the Reionics. Any monster the Battlenizer captures is forcibly controlled—that's the power of the gene.
It warps and dominates a creature's mind—no matter its faith or genetics, once it's inside the battler, it's your pet," Salome explained.
Previously, even Yapool's Super Beast tech couldn't control Orks, but Reionics could.
There's nothing a Reionics can't control. Once a monster is in the Battlenizer, the Reionics can command it.
Having fought Reionics many times, she knew how terrifying their power was.
In that future era dominated by Reionics, countless powerful monsters and bioweapons from other races were forcibly seized by Reionics.
Before, they couldn't control Orks, but with the Battlenizer and Reionics blood, now it's possible.
Balt and Yapool nodded—they knew how overbearing Reionics blood was!
"So, what's the specific plan? What do you intend to do?" Rhodes asked.
"Master, we need to breed a powerful Ork warboss, then monsterize him. The Battlenizer only captures monsters," Zett said.
To create a monsterized Ork warlord, they could use Yapool's Super Beast modification tech.
"We can use Yapool's tech to pick an Ork, raise him to be a boss or warlord, then fuse him with a space monster's body to make a Super Beast," Balt said.
"That's a good idea, but we lack a suitable location to raise an Ork warlord," Rhodes replied.
An Ork boss can be made in a day or two, but a warlord needs a planet-scale war for stimulation.
The first time they harvested an Ork Ranch world, they bred a single warlord.
But now, Rhodes' Ork Ranch world is an agricultural planet full of humans, no longer suitable for breeding Orks.
"Master, we just need a suitable planet. Plant Ork spores, then give them a fierce enough war," Zett said.
A fierce enough war! Suddenly, Rhodes thought of something!
After defeating Magnus, it's been over ten days. Magnus has completed his Super Beast transformation and is studying Chaos sorcery.
Rhodes's ship is currently traveling through the warp toward Holy Terra. According to Magnus, they'll soon reach the Eye of Terror.
In the original timeline, Guilliman was badly beaten here, even captured, and the mortal army was wiped out.
Here, several Chaos planets are under Red Corsair control, all top-tier Chaos forge worlds, full of Chaos cultists and factories—a perfect breeding ground. Rhodes decided to conduct a secret operation.
"I'll handle the Ork warboss. We're about to reach a Chaos-controlled region.
When we get there, we'll pick a Chaos planet and plant Ork genes.
Let them fight Chaos, then I'll harvest the Ork warboss," Rhodes said.
Letting the Ork horde fight the Chaos army, then harvesting the warboss, was the plan.
"Master, what monster material should we use to create this Ork?" Yapool asked.
"Just use Orks—millions of Orks. Use their flesh and blood to create a warlord," Rhodes answered.
The Orks' greatest strength is their Waaagh! energy—a special field that even Genestealers can't infiltrate.
To breed a pure Super Beast Ork, use mostly Orks, with some Yapool interdimensional energy.
"What about the Ork gods?" Salome asked.
"Don't worry. The Ork gods are warp entities; they can't interfere in the real universe.
At most, they can make a chosen one, but Ork god-chosen rarely get much blessing," Rhodes replied.
He had a proper warp demigod by his side—Guilliman, who was no weaker than the Ork gods—so he knew the situation.
After fully understanding the warp, Rhodes no longer feared Gork and Mork.
Gork and Mork are just warp gods born of the Ork race, not their true masters.
Warp gods are created by mortal races, and they need to protect those races—if the race declines, so do their gods.
"Then it's best to use corpses, Master. Otherwise, fusing millions of living souls will cause chaos," Yapool said.
If you use living Orks, the result will be a mentally unstable monster with possibly dozens or hundreds of personalities.
"Don't worry; I'll use Ork corpses. Zett, since you chose Orks as your first monster, you must come here. I'll summon you, and after the mission, you'll return by ship," Rhodes said.
"Understood, Master! The factories here are nearly finished. Mefilas can monitor them while I'm gone," Zett said.
Rhodes nodded, used the system's recall to bring Zett over, discussed the details with his scientists, and then headed to a small carrier ship.
He didn't bring any Primarch-sons, just a few trusted subordinates and monsters.
He didn't plan to let the Imperium know about this secret Super Beast Ork warlord, which he would use for dirty work—like eliminating opposition or disobedient elements.
Everyone was on different ships; Guilliman was on the Macragge's Honour.
Horus had already left to deal with Abaddon.
Magnus was in Rhodes' other fortress, focused on sorcery, and wouldn't notice his absence.
The small carrier could travel faster-than-light and use webway routes, so time wasn't an issue.
Rhodes boarded the carrier, cloaked, and silently left the fortress.
He ripped open a warp rift and entered the Eye of Terror.
This was the famous Red Corsairs' base, controlling dozens of Chaos planets.
Many Chaos Space Marines were here—some traitors, others forced by the Imperium.
After arriving, Rhodes and Zett sent a small craft with Ork flesh and blood to the nearest Chaos world.
After landing, the craft cloaked and scattered the Ork flesh over the wasteland.
Once the flesh touched the ground, it began to grow, and within half a day, Ork fungus and snotlings appeared.
To help them grow, Rhodes's carrier even landed covertly and shielded nearby Ork pastures.
A few days later, a new group of Ork boyz was born on the Chaos planet.