0 Dravistic

In the vast depths of space, 400 billion light-years from Earth, lies a celestial body–Ruficia. A habitable planet, ten times the size of Jupiter, divided into multiple territories and continents. Among them, the most formidable is Dravistic.

A land so immense, its territory rivals the continents of Earth combined.

Dravistic is a nation where people are free to share their aspirations without fear–yet their voices are limited to appointed representatives. But with their king’s mysterious disappearance–and no successor to claim the throne–some provinces seize the opportunity for wealth, while others struggle to maintain stability.

Even in its fractured state, Dravistic remains under a hybrid Republic-Kingdom sovereignty. Aristocrats and ministers rule their own region, while the military–equal in status to the nobility–focuses solely on protecting Dravistic from external threats.

For years, the nation has spiraled into turmoil. From province to province, town to town, as World War III rages endlessly across Ruficia. Naturally, poverty and moral decay thrive. No order, no structure–yet lingering hope for salvation

Despite the country’s abundant natural resources, they remain mismanaged. The Dravisticus still wait–either for their king to return and restore hope or for a hero to rise and end their chaos.

Dravistic is home to every races that has ever existed–from Earth’s myths to creatures unknown to humanity–all united under a single nation.

The dominant race, the Spirit Race, resembles humans yet is fundamentally different–their very existence is bound to spiritual power. Their spiritual power is classified into distinct categories. Elemental energy, mana, inner energy, etc. –each forming a branch of power, ninjas wield chakra, and martial artists master chi–energies drawn from one’s inner force.

Magicians command elemental energy and mana, shaping reality through incantations, while espers manipulate disordered field energy, bending the very laws of reality. They take different roles to survive, yet hunger persists.

This world also have a religion and their mythology, for their religion. They pray to 4 religion in their world, 3 of them are polyglot and 1 of it are monotheism. The three of the polyglot religion are worshipping the gods of all the mythology that are same on the earth mythology- such like Zeus, Odin and all the poly gods on earth, next is they are worshipping a golden cow statue and an silver bob cat, another one is 2 gods called Filya and Yehdra that are contradictive yet same in purpose. The only one monotheism, is Islam. It comes from one of the king of Dravistic that comes from alternate earth that accidentally entering a hole below him and trapped there until he is died.

Ah, I almost forgot–they all despise the Agorn Race–humans in their world yet treated like a demon or spirit itself in our world.

The spirit and the other race use this offensive word to humiliate the Agorn–Dirwant–a term meaning ‘a race deemed incompetent in all things, weaker than goblins, and dependent on outdated technology.

Amidst this country, a legend endures among them. The one who loves this country and now is plotting to do something big.