The damage calculation for a drop attack was simple.
Deals damage equal to a certain amount of the enemy's maximum health in proportion to the distance traveled, and the damage of the weapon held in that state is additionally increased.
That is, the higher the character falls from, the stronger the single hit damage of the weapon, and the more damage the falling attack can inflict.
Moreover, if it was possible to kill an enemy with the damage of a falling attack, it was also possible to chew through the falling dam.
If you fail to kill the enemy, your character will land on the ground and attack, so you will take damage and even die.
However, if the target dies, the character will take a special motion according to the weapon group, kill the enemy, and land safely on the ground.
It doesn't matter how high you fall from. In fact, it's better to fall from a high place because the damage proportional to health increases.
The situation I'm in now is also of that type.
Underneath this pit, dozens of trash mobs are swarming, allowing the player to kill enemies with a fall attack and land without taking damage no matter where they fall.
Thanks to that, I had to see dozens of raccoons the size of humans huddled together and writhing.
'Okay. It's right below.'
After confirming that the mid-boss was where I would fall, I changed my weapon so that the tip of the sword was facing downwards.
A monster that looked like several foxes swarming together and was several times larger than the others raised its head upon hearing a loud noise from above.
As soon as I did that, I fell on top of it.
"ㅡ!!!!!!"
I stomped on both of the bastard's shoulders, crushing them, and thrust my sword hard into what I thought was his head.
As expected, there was no impact at all when I landed. Instead, the shoulder pads took the full impact and sank down. My feet dug into the shell.
The bloody blade of the sword plunged deep into my face. I grabbed the handle from the side and bottom, and pushed in with all my might. The upper part of the sword was completely buried, leaving only the crossguard.
-Crack! Crack!
While I was dealing with the mid-boss with a fall attack, the rock fragments that fell late crushed the martens that were squirming in the puddle without mercy. The sound of shells breaking could be heard here and there.
The trash mobs on the side where the player doesn't fall are taken care of by the rocks like that. Thanks to that, I didn't have to kill them one by one.
"...."
The middle boss was in the same situation. He shook his many legs terribly and then curled up in the middle. It was a sign that his life was over.
The body swayed violently. I pulled the sword out of my head and spun around in the air before landing on the ground. It was a move I had never done before, but it came together very naturally.
The bastard fell into the puddle, splashing water. A disgusting liquid spread around him. He frowned and turned his head away.
'It's over here.'
I looked around. Every single one of the raccoons that had been swarming around here had been flattened by the rocks that had fallen from the ceiling.
This was an extremely tricky section where you would normally have to land by parachuting onto one of the nearby trash mobs and then fight the mid-boss and six or seven trash mobs at the same time.
However, users discovered a glimmer of possibility here and managed to find a place where they could land a fall attack on the mid-boss. This did not change even in the Bella mode.
The height of the fall is so great that even mid-bosses with health dozens of times higher than that of normal enemies are guaranteed to be killed with one hit, while all other trash mobs are crushed to death by the falling rocks.
There was no reason not to use this method.
'I wonder if there's an item that fell.'
I hovered over the flattened corpses of the foxes, hoping to find some dramtem. But I saw nothing but puddles of blood and dirty pieces of flesh.
I honestly didn't know if I should call this a pity or a blessing. After all, I had no inventory or status screen, so even if an item dropped, I had no way to take it with me.
In the game, you can simply press the E key to acquire items, and the items will automatically be stacked in your inventory by type, and there is no limit to the number.
But not here.
Even the spear of the headless cavalryman, which I could have acquired without a problem and checked in my inventory if it were a game, had to be carried by me on horseback and tied to my saddle.
While I was in the Knights Templar, I picked up some items that were treated as items just in case, but nothing happened.
'I don't know how to farm reinforcement materials later on.'
Since you've thrown away the realism anyway, why not just include the inventory as well?
-Kururururung!
From afar, I could hear the cave vibrating. I felt the vibration and instinctively felt annoyed. It was a sign that the time to face the boss of this dungeon was approaching.
'Fucking rock cunt.'
Just thinking about it made my teeth chatter. If it hadn't been a mandatory boss that I had to defeat to get the rune, I would have just skipped it at all costs.
If I were to summarize the boss of this dungeon, the 'Rock Leopard', in one sentence, I would say that he is simply an incredibly dirty boss.
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Except for the newbies who just started playing Blizzard 4 and came here for the first time, there was no division of opinions at all. There were no likes and only dislikes.
It was a structure that made it impossible not to curse even if it was just a little bit stale. The community overwhelmingly believed that the boss itself was poorly made.
Later, about 30 years later, when a remake of Blizzard 4 comes out, there was talk that the rock civet should be deleted.
The reasons were varied, but there were three biggest problems.
Not fun.
It takes a long time.
The pattern is dirty.
'Actually, the first reason is the most overwhelming.'
People will accept it even if it takes a long time to catch, as long as it's fun. This can be seen from the fact that the final boss of Blizzard 4 received praise despite having 4 phases, just like the rock civet.
But I couldn't just pass it by without grabbing it. I steeled myself and entered the gaping hole in one wall of the puddle.
The road was incredibly wide. I thought six or seven people could easily stand side by side on either side, and the height above was almost twice my height.
But the walls and floor were extremely uneven. If I fell down, it wouldn't be a big deal to tear my skin. I had a silly thought that I might die from that.
'think.'
After walking for quite some time, I stopped walking when I saw a place where there were unnatural holes in the walls, floor, and ceiling that anyone could see. This was the place.
Now, as I approached that hole, the first phase would begin. I slowly walked towards it, suppressing the irritation that was already rising.
As I was almost there, the cave began to shake violently and I could hear the creaking of rock being eaten away from all sides.
The sound grew louder and louder, and the shaking grew stronger as well. There was a rustling sound coming from the walls, the floor, and the ceiling.
'Calmly.'
In this situation, if you move recklessly, you will be hit by a rock raccoon jumping out of the hole and die instantly. It was best to just stay still and not move nearby.
-Kwaaaaang!
Soon after, a giant monster burst out of the nearest hole, destroying the nearby terrain.
Its overall appearance was no different from that of a normal civet, but its entire body was made of rock. This does not mean that its shell and exoskeleton were as hard as stone, but that its body itself was actually made of rock.
Its appearance perfectly fits the name 'rock civet'.
And it was incredibly big.
Each of the hundreds of legs was as long as I was, and although only a small portion of the front was sticking out of the hole, it was similar in height to an average multi-story building.
If you include the remaining parts that were not yet exposed inside the hole, the total length of the body would probably be about the size of an apartment.
'It's more serious when you see it in person.'
The body of this monster, which was made of rock, had the appearance of a raccoon, and was larger than a building, and it was looking down at me, so the intimidation was much greater than I thought. This was the reason why newbies were so frightened when they first met it.
But that was it. Thinking about the fight I would have to have with this guy in the future, I felt more annoyance than fear or anxiety.
-Kuung!
The rock raccoon's body sank to the floor. The entire cave shook. Its jaws clacked together as it slowly began to crawl toward me.
Hundreds of stone legs scraped the ground, making an unpleasant sound. Every single movement was irritating.
I slowly backed away from the wall. The rock raccoon slowly followed me, turning its body as it approached. Then, it gradually began to increase its speed.
A giant civet made of rock came running at full speed, flapping its hundreds of legs and twisting its joints, looking as if it would ram me into the wall and crush me.
The problem is that the speed at which it runs at full speed is only slightly faster than the player's normal walking speed. There is no way to miss the timing, and there is absolutely no chance of it catching up and killing you.
'...now.'
I waited until the distance was reduced further, then rolled to the side just before its head hit me, getting out of the line of fire. The rock civet did not stop charging even though I was out of sight.
-Kuung!
Then, unable to keep up with his own speed, he slammed into the wall so hard that the entire cave shook and crumbs of stone fell from the ceiling.
The rock civet writhed and writhed in agony. I stepped back far enough away to avoid being hit by its rage.
If you get hit by a rock flying around that guy, he'll die. If you ask why he died when he was away from the newbies, nine times out of ten, it's because he got hit by a rock.
The rock weasel, which had been writhing and screaming and rummaging around, nervously clacked its lower jaws together a few times before digging back into the rock. Its body was so huge that it took a long time just to disappear.
'I guess I'll have to wait a long time again.'
I just sat down on the seat. It would take almost a minute to get in and out anyway. The production company said that because my body is so big, I can't turn around smoothly or something.
Now, you just have to repeat this 59 more times, and that's phase 4. In vanilla, it's 29 times, but because of the mod, it's doubled.
The guys who made the mod also got a lot of hate. They said that they couldn't reduce the number of gimmicks, but instead increased them.
While repeating those 59 times, you have to wait for a minute in between, and of course, you have to meticulously dodge hundreds of squealing legs as well as flying rocks.
I sat down and waited patiently for the rock squirrel to pop out again.