Everyone is born with a Fate. Pawn. Knight. Bishop. Rook.
Fates decide your power, your path, your worth. And once taken, they can never be given back.
Arthur Greymark was born a Rook—one of the strongest fates a child could possess. But at the age of eight, his fate was stolen in a forbidden ritual and given to someone "more worthy." Left with only the mark of a Knight, Arthur fights to rise again in a world that values bloodlines over truth, power over justice.
In a world where magic is shaped by class and fate is law, Arthur will break the rules, fight against those that stole his future, and rise against those who play gods with destiny.
He was never meant to be a Knight.
He was supposed to be something far rarer.
A King.
And now… fate wants to be rewritten.
Three chapters in. A world set in a semi-modern world where all fates are classified like chess pieces and can be swapped. It makes my blood boil at how the antagonists did that to a child, but no worries. I can wait to see the face-slapping revenge come into play. After all, when one game ends, another begins...