In a universe in which power determines worth, Eryndor Thorne was born into the ranks of one of the five Great Houses of elemental magic. And yet, on the day of his Awakening, a ritual that all mages must undergo, he demonstrated nothing. No spark. No ripple of water. No movement of stone. Branded Mage born without Flame, Eryndor was exiled by his House and thrown into the Outlands, a cursed wasteland in which darkness prowled, its fertility withered, and the winds spoke forgotten secrets of long-lost magic.
There, alone and defenseless, Eryndor struggled to survive until a dying thing, an otherworldly foxlike monster pulsating with emerald energy, stumbled into his path. In desperation, Eryndor stretched out—not with magic, but something deeper. He felt the hurt of the creature and the receding vital force, and out of sheer instinct, he rewove its unraveling vital force. The fox lived. And so did something deep within Eryndor awaken again: Lifeweaving, a forbidden and lost art that could manipulate the very fabric of life itself.
As Eryndor embarks to study this anomalous power, he attracts the attention of enemy and friend alike. Among the latter enemies is Lysira Valeblade, a half-caste mage with the unyielding marque of bane-branded flame and duty to eradicate the life anomaly disrupting Outland balance. But as destiny converges their paths, a flame ignites between them into something far more than both could have expected.
Tormented by the nightmare of a world-destroying whirl and hunted by powers who would kill or enslave him, Eryndor has an option: stay concealed in the shadows of the forest or be what the world has never seen before, a mage without flame but burning brighter than the rest.