Reminder Note

[This chapter is a compendium of knowledge about the world of this novel. I have duplicated information here, so there may be minor spoilers.]

I was planning to update this note later as I finish writing more chapters.

A little overview of this novel.

[General knowledge.]

World background: Medieval Europe with sword and magic flavor. Dungeons and monsters were certainly present.

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Four major races within the Averus Continent: Elves, Dwarves, Humans, and Beastmen.

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Four human kingdoms: Anster Kingdom, Lyazla Kingdom, Bradfault Kingdom, and Misonia Kingdom.

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Varmint Association: An association of various Beastmen Tribes. 

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World System: A useless system that the MC used to have from the first life in the novel world. However, after he experienced regression, the World System became more useful.

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Quests: Quests from the World System will appear occasionally. When the MC successfully completes them, the World System will give the MC many rewards.

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[Additional knowledge.]

Tiers of Mana Core: Low - Medium - High

One can increase the level of Mana Core capacity by cultivating according to their cultivation skills.

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Mana users can be divided into two types: Internal and External.

Internal: Warrior.

Tiers of Warrior: Beginner - Trainee - Veteran - Master - Grandmaster 

External: Magician.

Tiers of Magician: Beginner - Intermediate - Advanced - Supreme - Magus

1st Class to 3rd Class Magician - Beginner. 

4th Class to 5th Class Magician - Intermediate Magician.

6th Class to 7th Class Magician - Advanced Magician.

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Grade of Magical Item: Common - Low - Middle - High - Unique - Legendary

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Tiers of Adventurer and Monsters: A- B-C-D-E-F

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Magic Crystal: A material obtained when killing monsters in dungeons. The grade of Magic Crystals is the same as the level of monsters.