After playing with Royo, Kylie and Bree, Saachi had turned curious about them and had searched for their previous records only to find zilch. Yep, it was as if arena level players had sprouted up suddenly. Only later did he find that they had chosen different professions this time. The reason - he was not brave enough to ask.
Now, some may be wondering what nonsense is this? The lawyer extraordinaire, Sonja was awed by his growth curve and these people still think he is at so low level.
The growth curve was plotted based on his actions within the game. Even Saachi admitted himself that he was lower than noob when he played under manual control. From that place to the present stage, it's very steep curve.
But this trio has monstrous talent and experience, they are seeing Saachi at base of tallest mountain while they had already climbed over 3/4ths of the mountain. Obviously, Saachi will appear small and tiny and far off to them.
Saachi turned silent after the assessment. Royo could only give some general tips. He used it, assimilated it and kept on spamming spells.
Spacial awareness! It was the new term he learnt. How his position, monsters' position even the point of origin of spell could alter and change the set up. A small modification here, a careful selection of casting place, another small modification....all things small pack a heck of a punch when used together. No, Saachi is not a superhero , especially with gift of learning. He was still learning, learning from wins and learning more from mistakes. So the EXP earned actually slowed down compared to before. Yet no one complained. Saachi learnt and spammed spells.
Meanwhile in seperate chat log made for Bree, Royo and Kylie,
R : B, look at him. I just talked for some time and he is playing like this. What a huge development! Reminds me of some one 😉
K : Tch!
B : ....
R : It is obviously because I am a great teacher. I have so many examples. Should I start charging? 🤔
K : .....
B : NO TEACHING.
K : hic
R: .....
Bree was right in saying Royo should not teach though. He practically spoonfed Niyam for half an hour, instructing on where to stand, when to cast spell etc. To play in arenas, instinct is the most important thing and most limiting thing too.
Anyway, they did not know if he was planning on entering the stage though. They had seen such players, who were wonderful inside the game but did not like the arenas at all.
When it looked like Bree would continue to hold fort in marshland longer, Saachi asked for a break. Already the items he had collected was overflowing his inventory bags. Bree agreed. This was not like last time when they carried stuff manually and no players present to see the spectacle. Even Royo turned taciturn and did not ask why his inventory was overflowing but others still had some space left, he merely helped to hold onto the stuff, promising to deliver it to him later.
While they travelled back, in rudimentary formation, they still murdered monsters found in the path and showcased their powers to newcomers who were grinding in nearby maps. There were sighs of envy, cheers and laughing requests to carry, hostile gazes, murderous thoughts, none of which disturbed this party.
To fill in the time, they talked about random topics.
Town sizes, when will it be open, what all things one can expect from there... anything and everything.
A million plus basic villages. Based on scaling in the game, around 10 to 15 villages feeding into a basic town. So basic towns would have capacity to hold over ten to twenty thousand players, who would spend three to ten years or even more.
Auction house was given. Moderators in the game forums had spilled that detail. Other things....
Well, guilds would debut. So would pubs and diners and hotels. Transportation!
Travelling in village itself was lengthy business, so obviously the towns would have various methods of transport. A mercenary hall or adventurers hall to get quests, to give quests. A proper business street or streets, with places dedicated to each profession or sub- profession placed here and there.
A social hierarchy with very powerful and very rich NPCs in one end and day wagers or slaves or something similar in other end. Convoluted NPC stories.
More chances of getting skill books or skill points. Overarching stories.
Dungeons.
.
.
.
.
Dungeons! No one would drop dungeons suddenly at town level. A basic, low penalty dungeons are must before painful yet bountiful dungeons come into existence.
Now.... where are dungeons in this village? A pondering worthy question.