In the Sainted Lands of Kirith, there are two forms of magic: the animalistic Beastly Arts and the elemental Twelve Paths.
Teren is an apprentice Gravecaller, one set to walk down the Path of Death. When his master gets a mission in the far-off Crater City of Merdz, he finds himself tracking a threat that could plunge this strange city into chaos.
When death becomes meaningless to a man, he must strive to find meaning in life.