Essence of the S.T.A.L.K.E.R.

Essence of the S.T.A.L.K.E.R.

*You gain the skills, knowledge, and experience of a master STALKER.

*You have a powerful 6th sense for anomalies, mutants, radiation, hostile STALKERS or zombies, and blowouts if they are about to occur. You can easily distinguish between each specific type of danger and can tell where it will be coming from. You can navigate the Zone as easily as the legendary stalker named Guide.

*You are immune to psychic damage or the degenerative effects of the center of the Zone.

*Are a skilled engineer and mechanic, given the correct tools and materials you could perform all the upgrades available to STALKERS in the Zone.

*You know how to get to an anomaly that can generate any kind of artifact and very often compared to other anomalies. Getting there is simple as letting the anomaly tug you onto the right path even if it doesn't quite make sense as you can do this anywhere.

*Gain your own STALKER hideout that is safe from blowouts and resistant to attacks by other STALKERS and mutants. This hideout has a supply of gear and consumables ranging from mediocre quality gear found on many rookie STALKERS to experimental gear like power armor, SEVA suits, and a few gauss rifles for added measure.

*The Wish Granter is a lie.