After the deal was half done I recall back to home and took some liberty to relax a bit and chat with Crystal till lunch time.
After that I reach my workshop and start working on potions, consumable magic sword, enchanted weapons and other items to restock the shop with goods, ready to open again.
After those were done it was time for me to work on my gun. Although my rifle was good with descent damage but I also have Venus Magnum now, so I am thinking of combining the two and make a super strong magic sniper which will shoot metal bullets charged with my magic and skills. I already have lethal close combat weapon, all I need is a nice long range weapon.
Thinking that I start dismantling both guns than melt their covers and frame together in my furnace making a new suspicious alloy. I also added some war shadow's finger blades and 1 of my mithril cubes in the mixture just for better energy transfer and better synergy with my shadow affinity.
While my suspicious alloy was cooking at the side, I start sorting their internal compounds and buying some items like illegal gun parts, mana coils and some other advance parts from item store section. After all I have a lot of points to spare.
.
.
After around four hours my new sniper was complete. I spent more time on cross referencing crafting method from other guns and similar articles in the guide with my crafting method of my gun as well as inspecting it with system appraisal from time to time and testing it on a obsidian dummy than actually putting it together.
In the end I put some runes in the inner side of it's suspicious metal alloy cover so runes are not visible from out side.
The finish item was a black sleek rifle that look nothing special at first glance. Hell people of this world might even think of this rifle as just a fancy metal rod. As for bullets it has infinity enchantments which duplicate infinite number of normal iron bullets but special material bullets have to be directly put in it through inventory ammo transfer and are not infinite, like poison lead bullet, enchanted mithril bullet, etc. (special bullets appear directly in the firing chamber from inventory)
[IMAGE]
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[Night Flash Sniper: This is a 1.2 meter long, semi-auto, black, modern but magical sniper rifle build based on the concept of both energy gun and rail gun. This rifle use coils that use mana instead electricity made up of mithril to pull and a blast chamber made up of a strange but sturdy alloy to push metal bullet out at same time giving it a incredible speed and accuracy.
This rifle has auto repair so it won't wear down with long time use and mending to be repaired with EXP if damaged my external source.
This is a semi-auto sniper rifle and can fire at the rate of 60 rounds per minute.
Bullet leaves the rifle barrel at the speed of 55 Mach when fired. And the bullet is further reenforced when its traveling the barrel through the piercing and power runes present inside the barrel casing.
Rifle can use specific spells or skills to enchant the bullet with that user activate during firing the rifle.
As rifle is made up of special material it will take 50% less mana to use than intended. (meteor and mithril for mana absorption from surrounding and minimum energy wastage)
This rifle has a much better affinity with dark and space elements than other elements, so dark and space elemental enchanted bullet will be 25% stronger than other elemental enchanted bullets.]
[Legendary 2-star]
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This time its only a legendary because I didn't had any actual recipe guide or Divine materials like star dust for this weapon, only references and normal advance parts. But it still turn out to be some godly weapon for the standards of this world where rare is first grade items.
Now the only thing that's left is teleportation hub. It is quite troublesome, more than I thought.
The hub itself is not a problem but the location of hub is a problem.
I can't make it in the basement as it is suppose to be a service in near future, so I want to put it in my huge backyard where big groups of people can access it. But before that I am thinking of putting up the barrier generator but not a lesser one but greater mythical 7-star one which almost reach the divine rank.
But why this one? Because divine grade item is toooo expensive for me to buy even with 90% off. But mythical 7 thou only one step away from divine it still is very cheap compared to its divine 1 counter part. As it don't have a core component to be a divine item which is a divine core.
And all it need is a divine soul in other words a god to upgrade a mythical 7 to divine 1, whom I will just kidnap from somewhere and feed to my barrier generator making it a divine artifact.
Muhahahahaha.... A true evil plan.
'Master dinner will get cold. You can continue whatever you are doing later..' Crystal chided me on the telepathic line, reminding me that it was pass 9 PM now and I didn't even noticed.
'Coming!' saying that left the rest of work and my evil plans for later.
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Author here- Hmm let me explain how divine grade work or build....
So when something reach a certain level it will reach a bottle neck, living and items alike.
Living have to brake the limits and reach higher level but they can chose to become divine or not. (like Saitama or Goku classic example of non divine but with god like strength or powers) And being divine or not both will have its own advantages and disadvantages.
As for item, either they are build divine or a peak mythical grade is upgraded with true divine item like soul of a god or lunar fragments, treating them as monster materials.
Anddddd stay tuned, in entertainment district arc I will be cooking something really interesting and evil.
Muhahahahaha....(Evil laughter intensified)