Chapter 17: The Internet Revolution Begins
📅 Date: January 1993
📍 Location: NexTech Headquarters, Seoul, South Korea
NexBox had already conquered gaming.
✔ Over 7 million units sold worldwide.
✔ Eternal Blade became the highest-grossing RPG of the year.
✔ GameSphere's financial losses had doubled.
Jin Hoshino stood at the top of the gaming industry.
But while the world focused on consoles, Jin was preparing to launch something even bigger.
📌 GigaSearch—the first true search engine.
If NexBox dominated gaming, GigaSearch would dominate the entire internet.
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GigaSearch's Official Launch Announcement
📅 Date: January 10, 1993
📍 NexTech Research Lab, Seoul
Jin stood before his elite engineering team.
Behind him, a massive screen displayed GigaSearch's homepage.
✔ A clean, minimalist design.
✔ A powerful search algorithm ranking results by relevance.
✔ Lightning-fast response times.
Jin turned to his team.
"Today, we officially announce GigaSearch to the world."
His lead developer, Kim Seung-ho, looked excited.
"Sir, no one has seen anything like this before. This will change the internet forever."
Jin smirked. "That's the plan."
📢 Breaking News: NexTech Announces GigaSearch—The Future of Internet Search!
Tech journalists exploded with excitement.
📌 "Is NexTech creating the Google of the 90s?"
📌 "Jin Hoshino—The man who revolutionized gaming is now taking over the internet."
📌 "What is GigaSearch, and how will it change the world?"
Within days, investors poured millions into NexTech's internet division.
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GameSphere's Last Hope: The Online Gaming Network
📅 Date: January 15, 1993
📍 GameSphere Korea Headquarters
GameSphere was on the edge of collapse.
✔ Their console was failing against NexBox.
✔ Their finances were in crisis.
✔ GigaSearch was about to overshadow them online.
CEO Park Jae-woo had one last move.
📌 Launch "GameNet"—the first online gaming network.
✔ It would allow players to compete over the internet.
✔ It would be exclusive to GameSphere consoles.
✔ If successful, it could save the company.
The plan was simple:
"If we control online gaming, we control the future of gaming."
There was only one problem.
Jin Hoshino had already planned for this.
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Jin's Counterattack: The Birth of NexWorld
📅 Date: January 20, 1993
📍 NexTech Headquarters, Seoul
Jin received the report about GameSphere's new online service.
His response?
A calm smile.
"So, they want to control online gaming? Good. That means they have no idea what's coming next."
📌 Jin's Counterattack:
✔ Announce NexWorld—NexBox's own online gaming network.
✔ Make it faster, smoother, and open to more players.
✔ Integrate it with GigaSearch, making NexTech the center of the internet.
By the time GameSphere launched GameNet…
NexWorld was already dominating.
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The Rise of the NexTech Empire
📅 Date: February 1993
With GigaSearch and NexWorld launching together, NexTech became more than just a gaming company.
✔ It was now an internet giant.
✔ It controlled online gaming.
✔ It was shaping the digital future.
Jin wasn't just a CEO.
He was rewriting history.
And this was only the beginning.
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End of Chapter 17