Chapter 17: The Internet Revolution Begins

Chapter 17: The Internet Revolution Begins

📅 Date: January 1993

📍 Location: NexTech Headquarters, Seoul, South Korea

NexBox had already conquered gaming.

✔ Over 7 million units sold worldwide.

✔ Eternal Blade became the highest-grossing RPG of the year.

✔ GameSphere's financial losses had doubled.

Jin Hoshino stood at the top of the gaming industry.

But while the world focused on consoles, Jin was preparing to launch something even bigger.

📌 GigaSearch—the first true search engine.

If NexBox dominated gaming, GigaSearch would dominate the entire internet.

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GigaSearch's Official Launch Announcement

📅 Date: January 10, 1993

📍 NexTech Research Lab, Seoul

Jin stood before his elite engineering team.

Behind him, a massive screen displayed GigaSearch's homepage.

✔ A clean, minimalist design.

✔ A powerful search algorithm ranking results by relevance.

✔ Lightning-fast response times.

Jin turned to his team.

"Today, we officially announce GigaSearch to the world."

His lead developer, Kim Seung-ho, looked excited.

"Sir, no one has seen anything like this before. This will change the internet forever."

Jin smirked. "That's the plan."

📢 Breaking News: NexTech Announces GigaSearch—The Future of Internet Search!

Tech journalists exploded with excitement.

📌 "Is NexTech creating the Google of the 90s?"

📌 "Jin Hoshino—The man who revolutionized gaming is now taking over the internet."

📌 "What is GigaSearch, and how will it change the world?"

Within days, investors poured millions into NexTech's internet division.

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GameSphere's Last Hope: The Online Gaming Network

📅 Date: January 15, 1993

📍 GameSphere Korea Headquarters

GameSphere was on the edge of collapse.

✔ Their console was failing against NexBox.

✔ Their finances were in crisis.

✔ GigaSearch was about to overshadow them online.

CEO Park Jae-woo had one last move.

📌 Launch "GameNet"—the first online gaming network.

✔ It would allow players to compete over the internet.

✔ It would be exclusive to GameSphere consoles.

✔ If successful, it could save the company.

The plan was simple:

"If we control online gaming, we control the future of gaming."

There was only one problem.

Jin Hoshino had already planned for this.

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Jin's Counterattack: The Birth of NexWorld

📅 Date: January 20, 1993

📍 NexTech Headquarters, Seoul

Jin received the report about GameSphere's new online service.

His response?

A calm smile.

"So, they want to control online gaming? Good. That means they have no idea what's coming next."

📌 Jin's Counterattack:

✔ Announce NexWorld—NexBox's own online gaming network.

✔ Make it faster, smoother, and open to more players.

✔ Integrate it with GigaSearch, making NexTech the center of the internet.

By the time GameSphere launched GameNet…

NexWorld was already dominating.

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The Rise of the NexTech Empire

📅 Date: February 1993

With GigaSearch and NexWorld launching together, NexTech became more than just a gaming company.

✔ It was now an internet giant.

✔ It controlled online gaming.

✔ It was shaping the digital future.

Jin wasn't just a CEO.

He was rewriting history.

And this was only the beginning.

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End of Chapter 17