The Story of E – Chapter 22: The Business of Selling Personalities (Or, How to Commit Identity Theft Legally)

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Previously on The Story of E

E won a lawsuit against Reality.

The Treasury Minister now screams in his sleep.

Common Sense is on life support.

The Former King started an investment firm.

The High Priest is charging interest on forgiveness.

Someone tried to sell their entire personality.

Naturally, E was interested.

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1. The Fine Print (Which No One Reads Anyway)

"Sir, before you proceed, we need to confirm—do you understand the terms and conditions?"

E nodded.

"I never read those, but sure."

The contract glowed. It had at least 500,000 words in size 2 font.

E skimmed it.

Section 1: Selling your personality means legally ceasing to be "you."

Section 2: Buyers gain full ownership of your identity.

Section 3: Refunds are available… if you can prove you ever existed in the first place.

"Yeah, that seems fair."

The contract shivered. It did not expect anyone to say yes.

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2. The Marketplace of Souls (Now Offering Premium Memberships)

"Welcome to the Soul Exchange, where identities are sold at competitive prices!"

E walked into a grand auction hall.

The room was filled with glowing orbs—each containing a person's entire self.

A rich noble examined an orb labeled 'Hopeless Romantic' and sneered.

"Ugh. This one still believes in love. How primitive."

A CEO bid on an orb labeled 'Guilt-Free Decision Making.'

A politician grabbed 'Unshakeable Charisma.'

E strolled past them all.

Then he saw it.

A strange, empty orb labeled… 'Nameless One.'

"Ah," E muttered. "That one's mine."

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3. The Man Who Sold Himself (And Regretted It Instantly)

"Sir, you can't just buy yourself."

E raised a brow.

"Watch me."

He placed a bid. The system hesitated.

Then, suddenly—

"ERROR: IDENTITY LOOP DETECTED."

Reality materialized, looking absolutely done.

"E. WHAT DID YOU DO."

E grinned.

"I just bought the right to be myself."

Reality rubbed its temples.

"You CANNOT own yourself!"

E crossed his arms.

"Says who?"

Reality blinked.

Then paused.

Then glitched.

"Processing… processing… wait. Can he? That wasn't in the rules…"

And just like that, E legally became his own property.

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4. The Economy Breaks (Again)

Within 24 hours:

People started selling 'Future Versions' of themselves for investments.

A scholar sold his 'Genius' while keeping his 'Mediocre Effort.'

Someone sold 'Crippling Anxiety' and immediately became unstoppable.

Common Sense died.

"Sir, people are now buying 'Self-Awareness' to avoid being scammed."

"Charge extra for that."

"Sir, a man named Bob just bought 'Self-Confidence' and is now the King of Seven Nations."

"Good for him."

"Sir, someone accidentally sold 'The Will to Live' and is now lying on the floor."

"Not my problem."

Reality wept.

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5. The Twist No One Saw Coming

"Congratulations, E. You've officially monetized existence itself."

E stretched.

"Yeah, yeah. What's next?"

Reality looked at him.

"You don't get it, do you?"

E raised a brow.

"You just won. The game of life. There's nothing left to buy, sell, or change. You're done."

The room fell silent.

E paused.

His smile faltered.

And then—

"…Boring."

Reality blinked.

"WHAT?!"

"If I already won, I need a new game."

"You're saying you're BORED of absolute victory?!"

E grinned.

"Guess I'll just have to raise the stakes."

Reality froze.

"…Oh no."

And that's when E turned to the reader.

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6. The Ultimate Question

"So, dear reader…"

"What would you sell?"

A new prompt appeared.

[SELL: 'Your Fate' – Price Negotiable?]

Reality screamed.

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